Texture Filtering: Should be 'filled' with a square, not a check.Įnable HW Hacks: You can keep this turned off, or if you want MSAA 4X you can enable that. Scaling: Either 3X or 4X, or if you want: Custom (1920x1080 would be recommended and is also handy if you want to make videos/screenshots) - Make sure Native is not checked, because then you'll just be using the PS2's internal resolution, which is usually around 512x# or 640x# (aka crappy). Interlacing: None (Never saw a real need for this thing). Please help me, how to get rid of the bluriness and get clean pictures?Set your Gsdx to D3D11, not D3D9.
The edges are pixelated and there are no nice and clean lines. Just one thing: The pictures are really blurry. I found out about how to get the shadows of the Protagonist back, and everything is fine now.